<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hinterfaifeck Devlog - itch.io</title><link>https://cube-entertainment.itch.io/hinterfaifeck</link><description>an open world survival horror experience</description><item><guid>https://cube-entertainment.itch.io/hinterfaifeck/devlog/1334068/first-look-at-my-solo-project-a-browser-based-horror-game-where-you-play-as-an-ai-threejs</guid><title>First look at my solo project: A browser-based horror game where you play as an AI (Three.js)</title><link>https://cube-entertainment.itch.io/hinterfaifeck/devlog/1334068/first-look-at-my-solo-project-a-browser-based-horror-game-where-you-play-as-an-ai-threejs</link><pubDate>Wed, 28 Jan 2026 20:04:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MjQ5MTU5LnBuZw==/400x224%23c/siFxvd.png"/><p>In this first update for Protocol ASMODEUS , I want to share the technical direction for the player interface. As a solo developer under the Rockhill&#039;s Entertainment label, my goal was to create a sen...</p>]]></description></item></channel></rss>